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- 12 Mission Posts
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Wed May 14th, 2025 @ 6:11pm
Lieutenant JG Aria Rice
Name Aria Rice
Position Assistant Chief Security/Tactical Officer
Second Position N/A
Rank Lieutenant JG
Character Information
Gender | Female | |
Species | Human | |
Place of Birth | Dome 9, Celene City, Luna | |
Age | 26 | |
Date of Birth | 23rd November, 2365 |
Physical Appearance
Family
Mother | Jasmina Rice, former dancer and current scientist | |
Father | Lt. Colonel Antonio Rice, SFMC (deceased) |
Personality & Traits
General Overview | Aria Rice is, at her core, a deeply human Starfleet officer. She carries herself with warmth and an irrepressible spark: someone whose first instinct is often to lift the spirits of those around her, even at her own expense. She's the sort of person who’ll crack a joke in a tense silence, or make a subtle gesture to remind someone they’re not alone. She sees people, and more importantly, feels for them. At a glance, she might appear a bit too casual for her post; informal in speech, prone to cheeky remarks, and far more likely to offer a knowing smirk than a salute. But underneath the disarming exterior is someone who takes her duty very seriously. She believes, fervently, in what Starfleet represents: peace, exploration, compassion, diplomacy. Even if she sometimes thinks she’s rubbish at the formality of it all, she’s unshakably committed to the ideals. Aria doesn’t wield her Security badge like a weapon; she treats it more like a promise. While she has trained hard to overcome her smaller stature and lack of brute strength, she’s never going to be the officer who wins a fight by out-muscling someone. Her strength lies in speed, instinct, and reading people before they even know they’re a threat. She will always try to talk first, not because she’s afraid of confrontation, but because she values what peace costs to preserve. Socially, Aria is the sort who builds bridges without even meaning to. She slips into friendships with ease, forming those tight-knit, sibling-like bonds that seem to last across starships and years. She’s also fiercely loyal to her little makeshift family: the one she’s chosen since cutting ties with her mother (or her mother cut ties with her, depending on which version of the story she’s telling). Romance, on the other hand, is something she treats with both scepticism and humour. She doesn’t think of herself as someone who gets the fairytale and that’s fine by her. She’d rather be the sidekick, the sarcastic best mate, the one who watches your six and keeps you laughing through the worst of it. Her time aboard other ships, especially in more combative or morally grey circumstances, has added layers to her: experience with smugglers, war games, and tense diplomatic brinksmanship have stripped away some of the naive shine, but none of the fire beneath it. She's still optimistic, but now it comes with a quiet undercurrent of realism. And when tired or frustrated, that optimism is replaced with a sharp, and occasionally relentless, sarcasm that’s half-defence mechanism, half-habit. As Assistant Chief, Aria has thrown herself into the role with everything she has. Not out of ambition, necessarily -- she fully expects to be demoted again at some point and is quite philosophical about it-- but because she wants to be good. She wants to be someone her team can rely on, someone who can quietly support the people who don’t always get the spotlight. And in that, she often overworks herself, holds herself to impossible standards, and privately worries that she’s just faking it all. There’s also a quiet grief running beneath it all: for her father, for what she lost when she left home, for the people she couldn’t save, for the trust she gave too freely and had thrown back in her face. But she rarely lets it show. Her emotions are tightly held things; even when vulnerable, she tries to handle it with grace and a bit of humour. But when truly rattled -- in the face of betrayal, humiliation, or witnessing someone else abused or mistreated -- that mask can slip. And when it does, it reveals a young woman who feels things very deeply, sometimes too deeply for the job she’s chosen. In the end, Aria Rice is an idealist in a uniform, not because she’s naive, but because she chooses to believe in something better. She’s more than happy to be the sidekick, the friend, the one cracking wise on the way to a firefight...but when push comes to shove, she will always stand her ground for what’s right. Even if it costs her everything. |
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Strengths & Weaknesses | Strengths: - Aria has a strong natural sense for how others are feeling and often offers support without needing to be asked, showing her natural empathy towards people. - She is able to navigate into new crews and situations. - She's always thinking about ways to diffuse tension through talking and understanding, she isn't the "draw your phaser first" sort of Security Officer. - She will push herself to keep going ahead when things go wrong and use setbacks to learn from - She genuinely cares about her colleagues and is incredibly team orientated - She works hard and stays optimistic Weaknesses: – Massive dose of self doubt, usually kept to herself - She has a tendency to take on too much in trying to support everyone and prove her worth. – Her laid-back tone can be misread as unprofessional or flippant, especially in formal settings. - Ironically, while she helps others open up, she rarely shares her own pain or stress unless it's to those closest to her. – She avoids personal confrontation, often suppressing her own needs or feelings. – Her humour can shift from charming to cutting when under stress. – She believes deeply in Federation ideals, sometimes ignoring political or practical realities. |
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Ambitions | Aria wants to be someone people remember as having made things better, even in small, unseen ways. | |
Hobbies & Interests | Dancing (with a love for ballet and a talent for tango), martial arts, music (20th century rock, punk and even new new ancient dubstep), history (with a focus on the history of the colonies) and in the last few years an appreciation of nicer alcoholic drinks rather than the blue paint-stripping aftershave things. She also has a fascination with rare weapons, usually of the bladed kind. |
Background | Aria Rice was born in Luna’s capital city, to a Lt. Colonel and his civilian wife. Aria was the result of years of trying, a little brown-haired bundle of joy. Her mother insisted that they would remain on Luna, because she didn’t want her child dragged all over space. As a result, Aria only saw her father when he was on leave. Her childhood was filled with dancing and music, her mother insisting that she would be able to play one instrument and master one dance. Aria loved it and became quite good at it, playing the piano as well as doing tap dancing, singing and ballroom dancing. But her mother's ideas were that Aria should become what she had not become; a ballet dancer. It did cause a lot of tension between her parents, but Aria never saw it. When Aria was 9 her father died in combat during the Dominion Wars. Grieved by the loss of a father she idolised, Aria tried to get closer to him by doing the things he had loved. She got into martial arts, despite her small stature she was actually half decent too. She was fast and not afraid of a few bruises. Her mother had high hopes for her, but they quickly disappeared as Aria became a teenager. Even so, she clung to the idea that Aria would become a prima ballerina, and put her in more and more dance classes. As a teenager, Aria vented her issues about her father's death with partying and generally causing trouble. While she was never arrested, she did manage to get detention, warnings and so on. There was also the case of light fingers (never proven), and a little distillery that let her sell enough moonshine to get enough funds to get a friend off Luna. However, she cleaned her act up when she was 17, instead studying hard and burying herself in what she enjoyed; history, music, martial arts and dance. She had turned over a new leaf, especially with her focus now being joining Starfleet. She did openly consider the Marines, but felt she could never live up to the image of her father, something which became cemented when she failed the physical tests for the Marines. Her mother had gotten her an audition with a prestigious ballet Academy, but on the same time it was happening Aria ditched it to do the Starfleet Academy entrance exam. As soon as she was 18 she took the entrance exam to Starfleet Academy and passed, being offered a place as a security cadet. She knew her father would have been proud...even if she was not a Marine. Aria studied hard as well as pursued her hobbies, ignoring things such as romance in order to study harder. She knew that because of her small size, she had to compensate with using her brain more. Of course, she only ended up being in the top 40 of her class at number 36, but it was good enough for her. Something had to be anyway. She started out on the USS Nova, but was only there for a few months. It had a high turnover because of their deep space missions and Aria wasn't the best person for it just out of the Academy. She got into trouble with a superior officer for being "too informal", and while she did do the obligatory weeks of counselling to deal with her problem with authority (and she overcame it quickly after a telling off), the CO felt that the Nova wasn't a good fit for her. She was transferred to the USS Galileo in 2389, and she viewed it as a chance to come into her own and more importantly, to grow up. The fact it was a science ship didn't deter her, even if she might have come out with the words: "Hang on, does this mean I need to know science stuff? Because...I don't." But despite her doubts, Aria actually got on with the crew of the Galileo. Of course, she found herself in awkward situations, but she enjoyed the people she worked with. She even befriended the Captain and considered her, along with Scarlet Blake, her closest friends. After serving for almost a year on the Galileo, they lost their Chief on an away mission (in all fairness, there had been several Chiefs coming and going) and Aria found herself as the Assistant Chief of the Department. It lasted well enough, as she was then transferred to the USS Norway when they needed a replacement of their Assistant Chief. And Aria still had her eyes on the bigger goal: her career. The Norway was another small ship, but lacked the personality of the Galileo. Aria still kept her head down and did what she had to, until an accident on an away team took out her Chief and 3 members of the away team. Accused of not questioning the order as she should have had, Aria was demoted to Ensign and her CO requested her to be transferred back to her old ship. In truth, that was the best thing that could have happened to Aria. Ever. For as long as it lasted though. She was bag with her friends, made new friends and generally tried her best to slot in again. She was happy and content, the low rank something she didn't mind. When she got a promoted, she jokingly tried to turn it down, but it stuck. But as Starfleet has its funny ways and nothing lasts forever. She found herself being assigned to the USS Saratoga, with a rank as Lieutenant Junior Grade which she even got to keep. The Saratoga ran a two year mission as a Border Control ship, stopping smugglers and criminals. She learned a lot during those years, growing more confident in leading small teams, but happy as a Security Officer rather than Chief or Assistant Chief. It built her confidence and she realised she could be herself and do her job on another ship. In 2391, Aria requested a transfer to the USS Fenrir, another Norway class ship, under the command of Captain Scarlet Blake, her friend. In fact, some could argue that if there hadn't been an Assistant Chief position open, Aria would happily have gotten herself down to Ensign again just to be on the ship. |
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Service Record | 2384-2388 Starfleet Academy, Security Cadet 2388-2389 USS Nova, Security Ensign 2389-2389 USS Galileo, Security Officer- Assistant Chief of Security 2389 USS Norway, Assistant Chief of Security Demoted 2389-2390 USS Galileo, Security Officer 2390-2391 USS Saratoga, Security Officer, Border Control 2391-PRES USS Fenrir, Assistant Chief Security |
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Medical History | In her childhood and teenage years, Aria broke her toes on numerous occasions. She has also had an injury in her left ankle. As an adult, she has had: Concussion, broken nose, dislocated shoulder, laceration to her back and hip and enjoyed a bout of Levodian flu. |